Favourite Games of 2013: Number 5 - The Room: Epilogue
(iOS) (Android)
It may be a little bit of a cheat
but I really wanted to include the amazing iOS game, The Room in my 2013 list.
The Room was released in 2012,
but an updated version, titled The Room Epilogue, was released in 2013 and it is
the 2013 version that I played. In
anticipation for the sequel an epilogue chapter was added to the original
version of The Room, continuing the story and acting as set up for The Room 2.
The original Room was voted as
the App store game of 2012 and was listed in a number journalist’s personal
game of the year lists. I had heard
numerous conversations where people would absolutely praise the game and its
brilliance. The conversations I heard
only vaguely described the game as people were unyielding that the even the
slightest detail could ruin the experience for those that have not had the
chance to engage with The Room.
People saying “just play the
game; you really need to experience
it for yourself,” just did not entice myself to seek The Room out, I mean a
vague description of being in a room with a box did not seem very compelling –
that could not be a very good experience - I thought to myself. Oh boy, was I
wrong!
Recently, in anticipation for The
Room 2, The Room Epilogue could be downloaded for free on the App store. So, I
thought to myself - I may as well at least attempt it to see what all the fuss
is about. Describing the game as ‘just
being in a room with a box in it’ is to incredibly undersell The Room and
completely misses the point of the game.
You basically are in one location
and are required to solve the many riddles of the box, but the detail contained
within is vast (think, the Tardis – more to it than meets the eye). The touchscreen and tilt controls are
surprisingly intuitive and do an excellent job of immersing yourself within the
environment, where traditional button controls may actually hamper the
experience. The puzzles are challenging
enough to be not too simple, but not too tough to the point of making you feel
like an inadequate, drooling simpleton.
The Room is the perfect example
‘not to judge a book by its cover,’ or a game by its initial pretense. I
recommend everyone (game player or not) should at least attempt The Room
Epilogue and all I can say to people is what I once heard someone else say:
“just play the game; you really need
to experience it for yourself.”
As I write this I look at the App
store with giddy excitement ready to purchase The Room 2.
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